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- History
- ~~~~~~~
- 3.3 The decompression routines were optimised for processors with
- code cache. When run on a 68000 or 68010, the old routines are
- used, and the new ones are used when run on a 68020 or above.
- Added "fps" calculation & printout. Defaults can now be stored
- in an environment variable.
-
- 3.2 New V39 routines are used for double buffering and setting of
- 32-bit colours. SysBase->VBlankFrequency is examined to correctly
- calculate delay times. Color cycling is now done with a task.
-
- 3.1 Automatic read length adjustment code added. Bug fixes.
-
- 3.0 Rewritten in C, except for anim decompression and the like.
- Lots of options added. Copper interrupt display timing now
- works. Anim 7 support added.
-
- 2.0 Asynchronous loading added.
- Takes over the display "invisibly"; increases playback speed.
- An optional switch "LOADALL" added, tells BigAnim to load
- the whole anim at once.
-
- 1.3 Changes colors when CMAPs are found (in the middle of an anim).
- Bug fixes.
-
- 1.2 Uses timer.device to get correct play speed.
-
- 1.1 Mostly bug fixes.
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- 1.0 First release.
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